Experimenting with Move.AI for Unreal Engine Motion Capture

I recently tested out Move.AI, a machine learning motion capture technology, for my work with Amulet Studios. I made a video about it.

Basically, without capture suits, a multi camera setup can record your motion, clean it up, and apply it to animation engines like Unreal Engine 5. The process is super impressive. The price? Not as impressive.

Ultimately, we couldn't use the tool due to price and capture volume limitations. But there's no doubt in my mind this is the direction the technology will move.

October 2025 Update: I'm no longer part of Amulet Studios, but I'm still proud of the video. It was the first time I've experimented with more of a narrative introduction. Turned out great. And by watching it you help out my friend Brian Dean.